package com.me.happybugs;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;

public class Main implements IActivityRequestHandler {
private static Main application;
	
	
	public static void main(String[] args) {
		LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
		cfg.title = "banner_demo";
		cfg.useGL20 = false;
		cfg.width = 1280;
		cfg.height = 720;
		
//		new LwjglApplication(new MyGdxGame(), cfg);
		
		
		 if (application == null) {
	            application = new Main();
	        }
	                
	        new LwjglApplication(new HappyBugs_Main(application, new DeskTopAPI()),cfg);
	}

	@Override
	public void showAds(boolean show) {
		// TODO Auto-generated method stub
		
	}
}
